Wednesday, 9 November 2011
Portrait of place: Post Production
The most prominent feature we added to our production during cutting was the desaturation of the image which paired with the melancholic narrative of the production where the mysterious string would eventually lead to nothing.During our cutting we used slight variations of transitions predominantly: fades, fade to blacks and jump cuts.
Portrait of place: Production
Many of our decisions regarding the production were made on set as we had a closer look at Edale and at where we wanted to film, the story idea also came from the lack of wind at Edale putting a spoiler on our original plans of the map. So we went back to the drawing board and penned an idea where the character follows a piece of string, which was originally brought to drag the map. We made sure we got plenty of footage allowing us to decipher which shots fit well with the narrative and production. We had a hiccup during the production as the camera became moist during shooting the Flash Card began to malfunction but luckily continued to work but had a bit of a temperament which fortunately didn't hinder our production in any way.
Portrait of place: Pre Production
During the pre production of our Edale shooting we had two story ideas going into Edale, as well as shot ideas in conjunction with the progression of the narrative. We were perhaps resting on our laurels though as neither of us had been to Edale so we were 'winging' it when it came to the actual shooting. Our first two ideas, as said previously, one of which involved a lonely character and the theme of loneliness, and the other which featured a character who would lose his map and again be engulfed by the sheer size of the Edale countryside. These two ideas were not implemented though as we went for a different narrative were the character would follow a piece of mysterious string.
Edale Project Development
Screen grab from shoot
Originally Luke and I had an idea of using Edale's vast scenery as space as a way of conveying loneliness, this was to be furthered by the use of the character and his apparent imaginary friend, we then decided that this idea could be too difficult to transfer this meaning of loneliness.
Our second idea which we were going to implement was an idea of having our character losing a map which blows away in the wind, but as we arrived at Edale the wind was not what we expected and wouldn't be strong enough to blow the map nor did we have any relevant string which wouldn't be visible on camera or wouldn't clearly show the conveyance of wind without it feeling forced.
Therefore upon arrival we had to change our idea by using the props we had specifically the string we had brought for the map idea. We then had the idea of our character following this string through Edale by using an array of medium shots of the character following this string. The main element of this story was our struggle with finding an ending to the narrative such as where the string would end, after deliberating about many ideas we decided it to come to nothing. We decided on this ending as to implement the idea of 'nothing in life is special', this melancholic feel was furthered by the desaturation of the colour in the film.
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